DBD Rank and Grade Rewards Dead by Daylight All the information regarding rewards, ranks, and grades for killers and survivors is explained. Learn how to get loads of free bloodpoints!
DBD Ranks And Grade Rewards All Rewards
Both Killers and Survivors earn separate Grades that are shared amongst all your Killers and Survivors. Up to a combined maximum of 2,000,000 bloodpoints! Grades are only valid for one season that lasts for one month. Afterward, the grades completely reset for both the Killer and Survivor sides. Note: this always happens on the 13th of any given month!
Survivor Grade Rewards DBD: Dead by Daylight guides
Earn up to 1,000,000 bloodpoints for your survivor grade:
- Ash IV Grade Reward: 10,000 Bloodpoints
- Ash III Grade Reward: 20,000 Bloodpoints
- Ash II Grade Reward: 35,000 Bloodpoints
- Ash I Grade Reward: 50,000 Bloodpoints
- Bronze IV Grade Reward: 100,000 Bloodpoints
- Bronze III Grade Reward: 125,000 Bloodpoints
- Bronze II Grade Reward: 150,000 Bloodpoints
- Bronze I Grade Reward: 175,000 Bloodpoints
- Silver IV Grade Reward: 250,000 Bloodpoints
- Silver III Grade Reward: 280,000 Bloodpoints
- Silver II Grade Reward: 310,000 Bloodpoints
- Silver I Grade Reward: 340,000 Bloodpoints
- Gold IV Grade Reward: 400,000 Bloodpoints
- Gold III Grade Reward: 450,000 Bloodpoints
- Gold II Grade Reward: 500,000 Bloodpoints
- Gold I Grade Reward: 550,000 Bloodpoints
- Iridescent IV Grade Reward: 700,000 Bloodpoints
- Iridescent III Grade Reward: 800,000 Bloodpoints
- Iridescent II Grade Reward: 900,000 Bloodpoints
- Iridescent I Grade Reward: 1,000,000 Bloodpoints
Killler Grade Rewards in Dead By Daylight
Earn up to 1,000,000 bloodpoints for your killer grade on rank reset day for these ranks:
- Ash IV Grade Reward: 10,000 Bloodpoints
- Ash III Grade Reward: 20,000 Bloodpoints
- Ash II Grade Reward: 35,000 Bloodpoints
- Ash I Grade Reward: 50,000 Bloodpoints
- Bronze IV Grade Reward: 100,000 Bloodpoints
- Bronze III Grade Reward: 125,000 Bloodpoints
- Bronze II Grade Reward: 150,000 Bloodpoints
- Bronze I Grade Reward: 175,000 Bloodpoints
- Silver IV Grade Reward: 250,000 Bloodpoints
- Silver III Grade Reward: 280,000 Bloodpoints
- Silver II Grade Reward: 310,000 Bloodpoints
- Silver I Grade Reward: 340,000 Bloodpoints
- Gold IV Grade Reward: 400,000 Bloodpoints
- Gold III Grade Reward: 450,000 Bloodpoints
- Gold II Grade Reward: 500,000 Bloodpoints
- Gold I Grade Reward: 550,000 Bloodpoints
- Iridescent IV Grade Reward: 700,000 Bloodpoints
- Iridescent III Grade Reward: 800,000 Bloodpoints
- Iridescent II Grade Reward: 900,000 Bloodpoints
- Iridescent I Grade Reward: 1,000,000 Bloodpoints
So if you get Iridescent I (the best rank) for both Survivors and Killers alike, you could get 2,000,000 bloodpoints. This is quite the tall order. You must climb from Ash IV to Iri I in precisely one month as Killer and Survivor. Before the rank resets to Ash IV on the 13th day each month, expect to put in a lot of hours! But the Bloodpoints reward is HUGE.
Note: Remember that your grade DOESN'T represent your current “rank” used for matchmaking! Grades are only “cosmetic.” The Matchmaking Rating (MMR) affects what rank teammates and opponents you get! MMR is hidden, so you cannot check or measure it contrary, for instance, to the Rocket League Ranking system, where you can't see the MMR, but there are ways to display it mods.
You can increase your MMR only by escaping the trial as a Survivor or getting kills as the Killer. If you fail to secure any kills or fail to escape, your MMR drops. But, at the same time, you can easily get pips for your grades and give yourself to the Killer or let all the Survivors go.
How to increase your rank in Dead by Daylight
The grade is determined by how many “pips” you earned in the current “season” or “month” of play. Depending on your match performance, pips can be earned, lost, or stay at the same level. Custom matches and matches against bots naturally don't count towards that progression.
Whether you get pips is measured at the end of each game. Survivors can get pips for repairing the generators, healing and rescuing others off hooks, and successfully escaping from the Killer. The last and most challenging to score is simply escaping the trial.
Killers earn pips for: wounding Survivors and then preventing them from healing, hooking Survivors; chasing Survivors; preventing the generators from being repaired too quickly.
To get to Iridescent as easily as possible, I suggest you do your best in each match. As a Survivor, do as much as you can. Sit on generators when currently not being chased by the Killer. As soon as someone is hooked, try to rescue him for a massive boost to Altruism. Open the escape doors and clear totems around the map blinding the Killer with flashlights. And when you make sure that the rest of your team escapes, always die, even if you can win! This will maximize your grade, but your MMR will drop because only escapes raise MMR. This means you will get pips but play against increasingly worse Killers, making “farming” grades easier.
As Killer do the same. Chase Survivors, hit them, down them as quickly as possible, and patrol generators to pressure them. But never actually kill any of them, and let them escape. Remember that each Survivor has to be hooked three times before he is dead. Hook them twice, then never hook them again. Repeat this process to keep earning pips while tanking your MMR for much easier farming.
If you have trouble with the game, you can always consult some of our other Dead By Daylight guides!